Job News Job Update 12/6/05
New Position ?Effects Artist
Blizzard’s console division is looking for an Effects Artist to create particle, geometry, and texture effects for both current and next-generation titles. Please refer to our Effects Artist posting for more information.
Job Update 12/2/05
New Job Opening ?Online Community Representative
Are you a motivated, proactive individual with a professional, customer-service attitude and previous experience participating on community forums? Do you know massively multiplayer online games inside and out, and are you able to effectively communicate with other players about them at length? If so, you might be interested to know that Blizzard Entertainment is seeking to fill a new positions on our community management team. Please see the new Online Community Representative job description to learn more.
Job Update 11/28/05
New Position ?Lead Web Software Engineer
Blizzard is looking for an experienced web programmer with strong skills in project management and localization to lead our Web Engineering team to worldwide success. If you have strong people skills and like working with international teams, please see our Lead Web Software Engineer for more information.
New Position ?Customer Service Representative
Blizzard Entertainment is looking for experienced customer service representatives to serve as Game Masters (GMs) for our recently released game, World of Warcraft. The ideal candidate is an experienced customer service representative who is very organized, with excellent communication and customer service skills. MMORPG experience is a plus! Check out the Customer Service Representative position for more information.
New Position ?Technical Animator
Blizzard Entertainment is looking for a top notch Technical Animator to work on the award winning game, World of Warcraft. The ideal candidate has experience creating rigs and tools for animators to work with in a diverse visual range of characters. A solid grasp of Maya and 3dStudio Max knowledge is essential. The Technical Animator must have skill in creating tools using MEL and or MaxScript -- and be well-versed in the process of animation creation, and animation techniques.
New Position ?Telecom Administrator
Blizzard Entertainment is looking for an experienced Telecom Administrator to maintain various phone systems in our Irvine California offices. A successful candidate will have a strong customer service focus. They will be able to demonstrate the ability to work independently as well as function effectively as part of a team. The candidate will also be detail oriented with solid documentation skills.
Job Update 11/22/05
New Position - Lead 3D Character Artist
Blizzard Entertainment is looking for a Lead 3D Character Artist to work on the award winning game, World of Warcraft. The Lead Character Artist must be skilled in both modeling and texturing a diverse visual range of characters and creatures and must be skilled in another form of art production as well, illustration, animation, concept drawing. The ideal candidate will have worked in a lead capacity on multiple AAA PC or console titles and excels in an environment in which peers are passionate about making great games.
New Position ?Associate Software Engineer - Tools
Blizzard is looking to hire a Programmer to help maintain and further develop tools and libraries for internal use. Please refer to our Associate Software Engineer position for more information.
Job Update 11/18/05
New Position ?Network Programmer
Blizzard is looking for a talented network programmer to join our team in Irvine. The ideal candidate would be someone who has coded for at least one major video game title and has a variety of programming skills. Prior experience working on a game with a client/server design is a plus. Please check out the Network Programmer post for more information.
Job Update 11/11/05
New Position ?Producer ?Online Technologies
Blizzard's Online Technologies group is looking for a highly organized individual with outstanding communication and project management skills. The ideal candidate has experience managing resources and seeing projects from inception to completion. Self-direction and follow-up skills are a must, and international experience is a plus. Please check out the Producer ?Online Technologies post for more information.
New Position ?Business Development Administrative Assistant
Blizzard Entertainment is looking for an Administrative Assistant to work in our Business Development Department. The ideal candidate has office experience, excellent organizational and time management skills with a willingness to be flexible with miscellaneous tasks. Please check our Business Development Administrative Assistant post for more information.
New Position ?Business Development Associate
Blizzard Entertainment is looking for a strong, entry to mid-level Business Development professional to help strengthen the Blizzard, Warcraft, StarCraft and Diablo brands across the world. If you enjoy computer games, outbound licensing, partner management in both the US and internationally, and have experience working in the mobile industry, then check out our Business Development Associate position.
New Job Opening ?Quality Assurance Assistant Manager
Blizzard's Quality Assurance department is looking for an experienced Assistant Manager to help lead the department responsible for ensuring that Blizzard ships polished and bug-free games. If you think you're qualified for this position and want more information, please refer to the Quality Assurance Assistant Manager job posting for more details.
Job Update 11/04/05
New Position ?Staffing Coordinator
Blizzard Entertainment is looking for a well organized and detail oriented person to help the recruiting department hire the best developers in the business. We are ideally looking for a person with great people skills who can simultaneously take on high volume scheduling while contributing to the recruiting effort with their knowledge of games and game developers. Experience recruiting in games or another field is a big plus. Check out the Staffing Coordinator position for more information.
New Position: UI Programmer
Blizzard's Console Division is seeking a highly skilled and motivated programmer to help develop the User Interface for our console games. The ideal candidate will have at least two years of industry experience, as well as prior experience coding the user interface for at least one shipped title. Please check out the UI Programmer position for more information.
Job Update 10/27/05
New Position: Community Manager - Greater China
Blizzard China seeks an eloquent, sociable, and organized Community Manager to serve as the conduit between Blizzard, our licensees and players in the People's Republic of China, Taiwan and Hong Kong, relaying feedback to the studio and keeping players informed of current plans, policies, and updates. Fluent English and Chinese are a requirement for this job. The position will also entail physically relocating to Shanghai. For more information please check out the Community Manager posting .
Job Update 9/30/05
New Position - Next-Gen Engine Programmer
Blizzard's Console Group is looking for a talented and experienced programmer to focus on engine development for next generation consoles. Looking for someone with 4+ years of game coding experience, 2+ years of hands-on experience writing efficient core engine code (directly to hardware, not through 3rd-party APIs). This is an exciting opportunity to envision and author an innovative engine using today's most advanced technology. check out the Next-Gen Engine Programmer for more information.
Job Update 9/23/05
New Position - User Interface Designer
Blizzard is looking for a talented and enthusiastic User Interface Designer to work on World of Warcraft. This position entails a combination of technical UI design skills using LUA with an artist's keen eye for graphic design through Adobe Photoshop. The ideal candidate would have both experience writing World of Warcraft interface design mods and a passion for graphic design. If this sounds like you, check out the UI Designer position .
Job Update 9/02/05
New Position - Next-Gen Tools Programmer
Blizzard Entertainment seeks a strong programmer with prior user-interface-coding experience to join our console-development team. If you've coded UI for a previous game or Windows-based 3D toolset and are interested in applying your skills in a challenging and rewarding environment, then please refer to our Next-Gen Tools Programmer posting for more information.
New Position - Next-Gen Game Physics/Collision Programmer
Blizzard Entertainment's console team is looking for a self-motivated Game Physics/Collision Programmer with prior experience authoring a physics system from scratch for a shipped title. Please refer to our Next-Gen Game Physics/Collision Programmer posting for more information.
Job Update 8/22/05
New Position - Senior Game Recruiter
Blizzard is looking for an experienced and talented Senior Game Recruiter to help us find and hire fantastically talented developers. If you know the game industry inside and out, and want to be a part of building some of the best development teams in the business, then please look to our Senior Game Recruiter posting for more information.
Job Update 8/03/05
New Position - Exterior Level Designer
Blizzard is looking to hire an experienced Exterior Level Designer to help build outdoor terrain for World of Warcraft. If you can design fun and interesting environments that look and play great, please see our Exterior Level Designer posting for more information.
Job Update 7/19/05
New Position - Lead Web Software Engineer
Blizzard is looking for an experienced web programmer with strong skills in project management and localization to lead our Web Engineering team to worldwide success. If you have strong people skills and like working with international teams, please see our Lead Web Software Engineer for more information.
Job Update 6/09/05
New Position - Art Director
Blizzard Console is looking for a talented and experienced Art Director to help lead its art team. If you have at least five years of experience in the game industry, shipped at least one AAA title as Art Director and possess the ability to communicate a consistent and compelling visual style, then please look at our Art Director posting for more information. Guidelines for submitting a Demo reel:
Reels may be submitted on VHS (NTSC), CD-ROM or DVD-ROM.
The length of your reel should be limited to 5 minutes and consist of work that you're most proud of, starting with your most recent work.
Music is nice; your ability to show your visual skills is nicer.
Please include a credit list explaining what you did on your reel and what software (if applicable) was used to achieve the effects. |