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world of warcraft siege units

Buildings in Warcraft III can be very tough and take a while to destroy. There are also several upgrades and abilities, which allow buildings to stay around even longer. Players need a way to destroy buildings with these added challenges in a quick amount of time. That is where siege units come in! Each race has certain units and abilities which are designed to destroy buildings faster. Players should bring siege units along when they assault an enemy town.

Siege units do 150% damage vs. buildings.

Siege Unit damage will hurt your own units if they are close to where a Siege Unit fires.

Siege Units' Role
Siege Units are viable counter units to use in combat against enemy armies. People should generally have 1-2 Siege Units with their army to help them crack into an enemy base.

Repair
Bring workers to repair mechanical Siege Units during battle. Use healing to restore the health of organic Siege Units.

Spotting
Siege Units need the fog of war to be revealed so they can fire from their maximum distance. You can, however, use Attack Ground to fire without revealing the enemy. This can be more challenging when dealing with ramps going to high ground or nighttime. Use things such as Huntress Sentinel, Priestess of the Moon Owl, Night Elf Shadowmeld/Hide, Crypt Fiend and Carrion Beetle Burrow, Far Seer Far Sight, Mortar Team Flare, Witch Doctor Sentry Wards, Crystal Balls, Goblin Lab's Reveal, Undead Shades, and flying units to reveal the area ahead of the Siege Units with little risk of attack.

Building Upgrades
Some upgrades can make buildings even tougher or more dangerous.

Humans Improved Masonry - Increases the armor of buildings by 1 and the hit points of buildings by 20%
Advanced Masonry - Further increases the armor of buildings by 1 and the hit points of buildings by an additional 20% of the base hit points of the building.
Imbued Masonry - Further increases the armor of buildings by 1 and the hit points of buildings by an additional 20% of the base hit points of the building. Orcs
Spiked Barricades - Surrounds Orc buildings with spikes that damage melee attackers. Deals 4 damage per attack.
Improved Spiked Barricades - Further increases the amount of damage inflicted on melee attackers by an additional 6.
Advanced Spiked Barricades - Further increases the amount of damage inflicted on melee attackers by an additional 6.
Reinforced Defense - Upgrades Burrows and Watch Towers so that they have Fortified armor. Barricades only provide protection against melee attackers. You may have to place the units on Hold Position to keep them from rushing the buildings. Demolishers are the best Orc unit to destroy buildings.

Night Elves
Nature's Blessing - Increases Ancient Protector's armor to 3 and all other Ancients' armor to 7. Building Repair
Humans, Orcs, Undead - The Human Peasant, Orc Peon, and Undead Acolyte can use their Autocast repair ability to repair buildings while they are being attacked. Activate the repair ability by right-clicking on it. Now surround the buildings with workers repairing the buildings.
Night Elves - Night Elves can use Wisps to Heal their buildings or Ancients. Night Elves can also use Eat Tree to give their buildings more health.

 
 
 

Kil'jaeden and the Shadow Pact

Around the time of Medivh's birth on Azeroth, Kil'jaeden the Deceiver sat and brooded amongst his followers within the Twisting Nether. The cunning demonlord, under orders of his master, Sargeras, was plotting the Burning Legion's second invasion of Azeroth. This time he would not allow any mistakes. Kil'jaeden surmised that he needed a new force to weaken Azeroth's defenses before the Legion even set foot upon the world. If the mortal races, such as the night elves and dragons, were forced to contend with a new threat, they would be too weak to pose any real resistance when the Legion's true invasion arrived.

It was at this time that Kil'jaeden discovered the lush world of Draenor floating peacefully within the Great Dark Beyond. Home to the shamanistic, clan-based orcs and the peaceful draenei, Draenor was as idyllic as it was vast. The noble orc clans roamed the open prairies and hunted for sport, while the inquisitive draenei built crude cities within the world's towering cliffs and peaks. Kil'jaeden knew that Draenor's denizens had great potential to serve the Burning Legion if they could be cultivated properly.

Of the two races, Kil'jaeden saw that the warrior orcs were more susceptible to the Legion's corruption. He enthralled the elder orc shaman, Ner'zhul, in much the same way that Sargeras brought Queen Azshara under his control in ages past. Using the cunning shaman as his conduit, the demon spread battle lust and savagery throughout the orc clans. Before long, the spiritual race was transformed into a bloodthirsty people. Kil'jaeden then urged Ner'zhul and his people to take the last step: to give themselves over entirely to the pursuit of death and war. Yet the old shaman, sensing that his people would be enslaved to hatred forever, somehow resisted the demon's command.

Frustrated by Ner'zhul's resistance, Kil'jaeden searched for another orc who would deliver his people into the Legion's hands. The clever demonlord finally found the willing disciple he sought - Ner'zhul's ambitious apprentice, Gul'dan. Kil'jaeden promised Gul'dan untold power in exchange for his utter obedience. The young orc became an avid student of demonic magic and developed into the most powerful mortal warlock in history. He taught other young orcs the arcane arts and strove to eradicate the orcs' shamanistic traditions. Gul'dan showed a new brand of magic to his brethren, a terrible new power that reeked of doom.

Kil'jaeden, seeking to tighten his hold over the orcs, helped Gul'dan found the Shadow Council, a secretive sect that manipulated the clans and spread the use of warlock magics throughout Draenor. As more and more orcs began to wield warlock magics, the gentle fields and streams of Draenor began to blacken and fade. Over time, the vast prairies the orcs had called home for generations withered away, leaving only red barren soil. The demon energies were slowly killing the world.

 

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