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WOW Gold HotKeysandSpecialCommands
Hot Keys
Every unit command has a hot key, or keyboard shortcut, associated with it. Holding the cursor over any unit command button will display the name of the command. Note that one of the letters appears in Yellow -- this is the hot key for that command. Using hot keys for special abilities, attacking, and construction can save a lot of time.
Follow
If you have a unit or a group of units selected, you can order it to follow another unit by right-clicking on a friendly or neutral unit to be followed. This is handy to move large forces that cannot be selected in one group. Unless the leader decides to attack, units will only follow and will not acquire units to attack on their own. If the leader chooses to attack and the followers are within range, they will break command and engage in the attack with the leader.
You can tell a unit to follow another unit by selecting a unit, then right-clicking on the unit that you want it to follow. You can then tell another unit to follow the unit that was told to follow the first unit. Still with me? You can then daisy chain a group of units, telling each unit to follow another one, until you have a long group following one unit. Then, you need only to control the main leader of the line to direct the strung out targets to their destination. This can allow you to control over 12 units (the selection limit) at one time.
Following is useful in scouting. This is especially the case when you want to follow a unit you cannot attack. For example, if you have a Goblin Zeppelin and you see an Orc Grunt you want to follow, you can order the Goblin Zeppelin to follow him by right-clicking on him with the Zeppelin selected. Undead players can select a Shade and right-click on an enemy Hero to make the Shade follow the enemy Hero wherever it goes.
When moving a number of units through a tight area, you will notice the rear units will never move. The computer assumes the middle units are never going to move and gives up because there is no route. Click on the destination until the rear units start moving, and they will as soon as the middle units move.
The computer doesn't count moving units as obstacles (unless next to them). A unit will remain stopped looking for a route for about two seconds before giving up and remaining stationary.
Selecting Multiple Units
In addition to dragging a box around multiple units to select more than one unit, you can select multiple units of the same type by holding the Ctrl key and left-clicking on one unit. You can also select multiple units of the same type by double-clicking on a unit. All other units on the screen of the same type will be selected.
Adding Units to a Group
To add units to a group, hold down the Shift key and left-click on the desired unit while you have your group selected. The unit will then be added to your group. To drop a unit from a group, select your group, then press Shift and left-click on the unit.
Idle Worker (Peon)
The number of any Idle Workers that exist in the field is displayed by an icon in the lower left-hand side of the main view screen, above the minimap. Clicking this icon will automatically select and cycle through your idle workers. Pressing the F8 key also achieves the same function. Give them commands to either harvest Gold or chop Lumber to remove this icon.
It is also possible to press the tilde (~) key to select and cycle through idle workers.
Cycling Through Multiple Town Halls
If you have more than one Town Hall or its equivalent, you can quickly cycle through them by pressing the Backspace key . Each instance of Backspace will center your view on a Town Hall.
Last Transmission
Whenever you hear a unit transmission, such as "We're under attack!" or "Building complete," etc., press the Space Bar to center the screen on the location of the last transmission. This comes in very handy, especially in the case of a unit being completed.
Pressing the Space Bar multiple times will cycle through a history of unit transmissions for up to 8 transmissions. This can allow you to reach an older unit transmission that you may have missed.
Control Groups
Managing an army in the thick of battle can be a burdensome endeavor. In a particularly large skirmish, it might be hard to find your troops and select them with the mouse. To better manage your armies, you can organize them into command groups. You can have up to 12 units in a group. Once you have formed a group, you can set it to a number by pressing Ctrl plus a number key from 0 to 9 . If you need to recall that group again, you can press the number corresponding to that group. Pressing the number key twice in quick succession centers your view on the group.
Careful use of control groups can be vital to building up your forces during the heat of battle, and being able to rapidly respond to unexpected attacks.
By assigning a control group to your Town Hall or Great Hall, you can quickly center on your town by pressing the group key twice. It also allows you to quickly select the building and begin training a new worker. For example, if you have a Town Hall set to group 1, you can press 1 then P to train a new Peasant without pulling your attention away from whatever you're currently doing.
You can also use control groups to assign groups of the same buildings. You can assign all of your Barracks to a single key.
You can also use control groups to assign groups of specific units that you want to find and control easily, such as groups of Grunts, spell casters, or flying units. etc. Use it on spell casters so they will be easier to find.
You cannot assign a group of towers to a control group with other buildings in the mix.
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